Friday, January 4, 2019

[Avid-L2] Re: Rendering improvements in MC 2018.12 or 2018.x in general?

 

Today I experimented with background rendering on 2018.12.  I've mostly used background transcoding on 8_9_4 and earlier. 

Yesterday I posted about seeing 1,300% Cpu usage during the render of my upper track safe color limit.  Today I tried the same thing on sections clicking render in the background.  Depending on what I was doing in Avid the TransferService worker hovered around 1,000 to 1,100% cpu usage if I was inactive in Avid for several seconds.  When I started playback in Avid of rendered sections of my 4096_2160 sequence of DNxHRHQX media the TransferService worker would drop down to aroun 750% cpu usage.  That all makes sense.

Just to see I started a foreground normal render of a different section of the safe color limit.  Then the TransferService worker would hang around 750 to 800% cpu usage and Avid Media Composer would hover around 1,000 to 1,100% cpu usage.  This seems to indicate that where as a normal solo foreground render uses 1,300% cpu usage a combo render in background and foreground uses a sum total of approx 1,900% cpu usage.  With a foreground render the Avid is idle other than the render which is normal behavior. 

I don't know if this behavior has existed in the latter MC versions as I've virtually never used background render in the past but something to make the progress bar more interesting.


---In Avid-L2@yahoogroups.com, <bigfish@...> wrote :

I'm noticing on my MacPro mid 2010 upgraded to 12Core 3.33GHz OS 10.12.6 ATI Radeon HD 5770 1024MB system in a Rec 709 4096x2160 project with DNxHRHQX media rendering to ProResHQ is using around 1,300% cpu.  I haven't checked Activity monitor for cpu% usage during renders in a long time.  I've been on MC 8_9_4 and am now on 2018.12.  I know that the handling of DPX media was greatly improved in this latest and I believe the last few releases.

Curious if the cpu usage I'm seeing with rendering is new to these latest releases or has it been going on for a while and I just didn't notice.  I know Transcoding got updated to use a lot more cpu quite a while back.  Anybody know the history of rendering cpu usage in the last few rounds of Avid releases?

John Moore Barking Trout Productions Studio City, CA bigfish@...

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Posted by: bigfish@pacbell.net
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