Saturday, June 4, 2011

Re: [Avid-L2] Pan and Zoom Avid really you can't fix this?

 


Stagetools is pretty good, but it's effect timeline is pretty rudimentary, and I don't think it automatically extends media to account for dissolves.

Shirley

-----Original Message-----
From: Jeff Krebs <rockinjeff@gmail.com>
To: Avid-L2@yahoogroups.com
Sent: Sat, Jun 4, 2011 1:47 am
Subject: Re: [Avid-L2] Pan and Zoom Avid really you can't fix this?

Use Stagetools. You won't crash, you'll render fast and you'll have control.
and you'll never have to use pan and zoom again.
AVX
http://www.stagetools.com/

On Sat, Jun 4, 2011 at 12:45 AM, John Moore <bigfish@pacbell.net> wrote:

>
>
> Back in the trenches with a stills heavy season opener and I just can't
> fathom the lack of attention Pan and Zoom has been given since it was
> introduced. I know the old, "it was made over a weekend by an Avid engineer
> to facilitate a home video he was working on" line but it's been out a long
> time now. These aren't new but I feel I should reiterate them. When pan
> and zoom is already linked to low res stills and there is not slug
> underneath there is no prompt to give you still number information to help
> find the high res source. This is a real pain. Then when you find the high
> res still if all the keyframes are highlighted and you select the still the
> move is nuked, you have to make sure only one keyframe is highlighted to
> preserve the move. This is not only unintuitive but really lethal when an
> AE has relinked the stills and now you have no moves in online. This is as
> bad as the 100th auto save bug a while back, or at least close. Then
> when you don't redirect the source for the pan and zoom the render requires
> a second render to get the full quality. Again this is not intuitive at all
> and sometimes it's hard to tell if you need to rerender to get full
> quality. The way pan and zoom works is pathetic. I appreciate the ability
> to get to the full res stills but really Avid this is the best you can do?
> In comparison the Title Tool looks like a Chyron Infinite relative to the
> poor implementation of pan and zoom. To be fair moving pictures has it's
> quirks but come on Avid help me find the source data without having to take
> things off line.
>
> John Moore
>
> Barking Trout Productions
>
> Studio City, CA
>
> bigfish@pacbell.net
>
> [Non-text portions of this message have been removed]
>
>
>

[Non-text portions of this message have been removed]

------------------------------------

Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell
phone. Text redcross to 90999 to make a $10 donation. It will be on your next
cell bill.Yahoo! Groups Links

[Non-text portions of this message have been removed]

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

RE: [Avid-L2] Pan and Zoom Avid really you can't fix this?

 

avid fx does a nice job with stills. i throw stills into marquee from time to time as well.

-----Original Message-----
From: Avid-L2@yahoogroups.com on behalf of Benjamin Hershleder
Sent: Sat 6/4/2011 7:52 AM
To: Avid-L2@yahoogroups.com
Subject: Re: [Avid-L2] Pan and Zoom Avid really you can't fix this?


I just wanted to add that while there is the BCC pan and zoom plug-in, I just used it on a project with 120 stills and I was in render hell with it. I'd render, it would create the render file and then not link to it (blue dot remained). Also, while it had a good deal of features, it lacks rotation on the X and Y axes.

B

Benjamin Hershleder
http://ContactBen.com
http://Hershleder.com

Wear It In Post!
Fun T-shirts, mousepads, mugs & more
for Post Production Professionals
http://www.WearItInPost.com

On Jun 4, 2011, at 3:47 AM, Jeff Krebs wrote:

> Use Stagetools. You won't crash, you'll render fast and you'll have control.
> and you'll never have to use pan and zoom again.
> AVX
> http://www.stagetools.com/
>
>
> On Sat, Jun 4, 2011 at 12:45 AM, John Moore <bigfish@pacbell.net> wrote:
>
>>
>>
>> Back in the trenches with a stills heavy season opener and I just can't
>> fathom the lack of attention Pan and Zoom has been given since it was
>> introduced. I know the old, "it was made over a weekend by an Avid engineer
>> to facilitate a home video he was working on" line but it's been out a long
>> time now. These aren't new but I feel I should reiterate them. When pan
>> and zoom is already linked to low res stills and there is not slug
>> underneath there is no prompt to give you still number information to help
>> find the high res source. This is a real pain. Then when you find the high
>> res still if all the keyframes are highlighted and you select the still the
>> move is nuked, you have to make sure only one keyframe is highlighted to
>> preserve the move. This is not only unintuitive but really lethal when an
>> AE has relinked the stills and now you have no moves in online. This is as
>> bad as the 100th auto save bug a while back, or at least close. Then
>> when you don't redirect the source for the pan and zoom the render requires
>> a second render to get the full quality. Again this is not intuitive at all
>> and sometimes it's hard to tell if you need to rerender to get full
>> quality. The way pan and zoom works is pathetic. I appreciate the ability
>> to get to the full res stills but really Avid this is the best you can do?
>> In comparison the Title Tool looks like a Chyron Infinite relative to the
>> poor implementation of pan and zoom. To be fair moving pictures has it's
>> quirks but come on Avid help me find the source data without having to take
>> things off line.
>>
>> John Moore
>>
>> Barking Trout Productions
>>
>> Studio City, CA
>>
>> bigfish@pacbell.net
>>
>> [Non-text portions of this message have been removed]
>>
>>
>>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
>
> Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/
>
> If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.Yahoo! Groups Links
>
>
>

------------------------------------

Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.Yahoo! Groups Links

[Non-text portions of this message have been removed]

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

[Avid-L2] Re: Deactivating Find Function to speed up Unity?

 

http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=389919

--- In Avid-L2@yahoogroups.com, "johnrobmoore" <bigfish@...> wrote:
>
> Good info. Funny when I use avid help and search for "disable search" only things about optimizing vista and windows 7 performance come up. I'd still like to know how the _SearchDB_ is managed in a unity environment. Sense it is part of the project folder when multiple users have a unity project open who gets to have access to the _SearchDB_? Would it make sense to disable search on all but one station to speed the unity up. I'm trying to understand if the _SearchDB_ in a shared environment uses a folder structure like the AvidMediaFiles do. If not how can multiple users modify and access the _SearchDB_ at the same time? What determines when the _SearchDB_ is accessed and updated?
>
> --- In Avid-L2@yahoogroups.com, "Terence Curren" <tcurren@> wrote:
> >
> > There is a console command to turn it off. Type "DisableSearch" to turn it off on the next restart. And "EnableSearch" to turn it back on with the next restart.
> >
> > --- In Avid-L2@yahoogroups.com, John Moore <bigfish@> wrote:
> > >
> > > Where my wife works on mac mcsoft 5.5.2 systems and unity the unity is really slow.  She said they were thinking of turning off fast scrub to avoid main thread buss errors.  The other thing was if people weren't using the find function they might shut it off.  I'm not sure how to deactivate the find function.  This is not phrase find or script sync just the basic find that creates the _SearchDB_.  How does one disable this find function and does it seem logical that this might help the slow unity?  Also on a unity system in the search data folder that contains _SearchDB_ are there various subfolders for the various users on the unity like you find in the avidmediafiles folder.  I've only got a standalone running on my laptop so I'm curious how the SearchDB is accessed and revised in a unity shared environment.
> > >
> > > John Moore
> > >
> > > Barking Trout Productions
> > >
> > > Studio City, CA
> > >
> > > bigfish@
> > >
> > > [Non-text portions of this message have been removed]
> > >
> >
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
MARKETPLACE

Find useful articles and helpful tips on living with Fibromyalgia. Visit the Fibromyalgia Zone today!


Stay on top of your group activity without leaving the page you're on - Get the Yahoo! Toolbar now.

.

__,_._,___

[Avid-L2] Re: Deactivating Find Function to speed up Unity?

 

Good info. Funny when I use avid help and search for "disable search" only things about optimizing vista and windows 7 performance come up. I'd still like to know how the _SearchDB_ is managed in a unity environment. Sense it is part of the project folder when multiple users have a unity project open who gets to have access to the _SearchDB_? Would it make sense to disable search on all but one station to speed the unity up. I'm trying to understand if the _SearchDB_ in a shared environment uses a folder structure like the AvidMediaFiles do. If not how can multiple users modify and access the _SearchDB_ at the same time? What determines when the _SearchDB_ is accessed and updated?

--- In Avid-L2@yahoogroups.com, "Terence Curren" <tcurren@...> wrote:
>
> There is a console command to turn it off. Type "DisableSearch" to turn it off on the next restart. And "EnableSearch" to turn it back on with the next restart.
>
> --- In Avid-L2@yahoogroups.com, John Moore <bigfish@> wrote:
> >
> > Where my wife works on mac mcsoft 5.5.2 systems and unity the unity is really slow.  She said they were thinking of turning off fast scrub to avoid main thread buss errors.  The other thing was if people weren't using the find function they might shut it off.  I'm not sure how to deactivate the find function.  This is not phrase find or script sync just the basic find that creates the _SearchDB_.  How does one disable this find function and does it seem logical that this might help the slow unity?  Also on a unity system in the search data folder that contains _SearchDB_ are there various subfolders for the various users on the unity like you find in the avidmediafiles folder.  I've only got a standalone running on my laptop so I'm curious how the SearchDB is accessed and revised in a unity shared environment.
> >
> > John Moore
> >
> > Barking Trout Productions
> >
> > Studio City, CA
> >
> > bigfish@
> >
> > [Non-text portions of this message have been removed]
> >
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

Re: [Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 


On Jun 4, 2011, at 4:44 PM, johnrobmoore wrote:

> Just to be clear. I assume Moving Pictures still works on 64 bit systems, it does on my Mac, but you are speculating that the next version of Avid that will be coded for 64 bit will not be compatible with the current moving pictures software. Is this correct?

All 64 bit applications must run 64 bit plug-ins. So a plug-in that works for 32 bit Media Composer, would need - at a minimum - recompiling for 64 bit for a 64 Media Composer.

Philip

Philip Hodgetts
President, Intelligent Assistance
AssistedEditing.com Taking the boring out of post
Big Brains for Rent bigbrainsforrent.com
The New Now - Grow your business - ProAppsTips.com

Personal Blog http://philiphodgetts.com
Cell 818 335 3916

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
MARKETPLACE

Stay on top of your group activity without leaving the page you're on - Get the Yahoo! Toolbar now.


Find useful articles and helpful tips on living with Fibromyalgia. Visit the Fibromyalgia Zone today!

.

__,_._,___

[Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

Also with Pan and Zoom there are times depending on the effect you can't slug in the still even if you want to because you are keying over a background underneath and the slug would cover the background. This may also be true with moving pictures if you import with alpha and key it. It's been a while since I did this with Moving Pictures so I may be wrong. Also one of the gothchas with moving pictures is the motion path info is not really saved as part of the effect, like a lot of other parameters. So if in offline you adjust the ease in, ease out kinda parameters in online the moving picture will ignore that and use whatever motion parameters were used the last time moving pictures was used on the online system. Very sneaky and totally wrong. Just like the 16x9 vs. 4x3 aspect setting. In my opinion all this data should be translated to the effect in online.

--- In Avid-L2@yahoogroups.com, "Terence Curren" <tcurren@...> wrote:
>
> Only if they imported the still and cut it in the timeline. (Recommended practice) Often you will get just the effect cut over filler. Then there is no easy way to track back to what picture it was linked to since that is done outside of Media Composer's universe by the AVX plugin.
>
> --- In Avid-L2@yahoogroups.com, Jay Mahavier <jay_mahavier@> wrote:
> >
> > can't you display the import path of the master clip in the bin? UNC Path is the name of the column I believe.
> >
> > Jay
> >
> > On Jun 4, 2011, at 3:25 PM, Terence Curren wrote:
> >
> > > StageTools doesn't either. Probably an inherent limitation of Avid's effects model.
> > >
> > > --- In Avid-L2@yahoogroups.com, Benjamin Hershleder <Ben@> wrote:
> > >>
> > >>
> > >>
> > >>
> > >> Great bit of info!
> > >> Even better would be if the file path were included in the effect editor display window.
> > >> The BCC plug-in does not do that either. Does Stagetools?
> > >>
> > >>
> > >> Benjamin Hershleder
> > >> http://ContactBen.com
> > >> http://Hershleder.com
> > >>
> > >> Wear It In Post!
> > >> Fun T-shirts, mousepads, mugs & more
> > >> for Post Production Professionals
> > >> http://www.WearItInPost.com
> > >>
> > >> On Jun 4, 2011, at 2:29 PM, shieldsy72@ wrote:
> > >>
> > >>> Neat trick I learned on here a while ago (hope it still works in v5):
> > >>>
> > >>> If you have a P&Z effect and don't know the source file, pull out the clip as a subsequence into a new bin. Save the bin. Then open this bin file in a text editor. If you look carefully there is a file path contained in the code garbage. That's your original file.
> > >>>
> > >>> Saved my arse once or twice that one.
> > >>>
> > >>> And I spent the time saved hunting down the offline guy and banging his head on the desk while chanting "put the correct reference clip under the Pan & Zoom" :)
> > >>>
> > >>>
> > >>
> > >>
> > >>
> > >> [Non-text portions of this message have been removed]
> > >>
> > >
> > >
> > >
> > >
> > > ------------------------------------
> > >
> > > Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/
> > >
> > > If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.Yahoo! Groups Links
> > >
> > >
> > >
> >
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

[Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

Yes the still name appears in the timeline of the moving picture interface.

--- In Avid-L2@yahoogroups.com, Benjamin Hershleder <Ben@...> wrote:
>
>
>
>
> Great bit of info!
> Even better would be if the file path were included in the effect editor display window.
> The BCC plug-in does not do that either. Does Stagetools?
>
>
> Benjamin Hershleder
> http://ContactBen.com
> http://Hershleder.com
>
> Wear It In Post!
> Fun T-shirts, mousepads, mugs & more
> for Post Production Professionals
> http://www.WearItInPost.com
>
> On Jun 4, 2011, at 2:29 PM, shieldsy72@... wrote:
>
> > Neat trick I learned on here a while ago (hope it still works in v5):
> >
> > If you have a P&Z effect and don't know the source file, pull out the clip as a subsequence into a new bin. Save the bin. Then open this bin file in a text editor. If you look carefully there is a file path contained in the code garbage. That's your original file.
> >
> > Saved my arse once or twice that one.
> >
> > And I spent the time saved hunting down the offline guy and banging his head on the desk while chanting "put the correct reference clip under the Pan & Zoom" :)
> >
> >
>
>
>
> [Non-text portions of this message have been removed]
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

[Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

Just to be clear. I assume Moving Pictures still works on 64 bit systems, it does on my Mac, but you are speculating that the next version of Avid that will be coded for 64 bit will not be compatible with the current moving pictures software. Is this correct?

--- In Avid-L2@yahoogroups.com, "Terence Curren" <tcurren@...> wrote:
>
> Well I hope Bill Ferster updates it to AVX 2 and 64 bit soon. :-/
>
> --- In Avid-L2@yahoogroups.com, Jeff Krebs <rockinjeff@> wrote:
> >
> > Use Stagetools. You won't crash, you'll render fast and you'll have control.
> > and you'll never have to use pan and zoom again.
> > AVX
> > http://www.stagetools.com/
> >
> >
> > On Sat, Jun 4, 2011 at 12:45 AM, John Moore <bigfish@> wrote:
> >
> > >
> > >
> > > Back in the trenches with a stills heavy season opener and I just can't
> > > fathom the lack of attention Pan and Zoom has been given since it was
> > > introduced. I know the old, "it was made over a weekend by an Avid engineer
> > > to facilitate a home video he was working on" line but it's been out a long
> > > time now. These aren't new but I feel I should reiterate them. When pan
> > > and zoom is already linked to low res stills and there is not slug
> > > underneath there is no prompt to give you still number information to help
> > > find the high res source. This is a real pain. Then when you find the high
> > > res still if all the keyframes are highlighted and you select the still the
> > > move is nuked, you have to make sure only one keyframe is highlighted to
> > > preserve the move. This is not only unintuitive but really lethal when an
> > > AE has relinked the stills and now you have no moves in online. This is as
> > > bad as the 100th auto save bug a while back, or at least close. Then
> > > when you don't redirect the source for the pan and zoom the render requires
> > > a second render to get the full quality. Again this is not intuitive at all
> > > and sometimes it's hard to tell if you need to rerender to get full
> > > quality. The way pan and zoom works is pathetic. I appreciate the ability
> > > to get to the full res stills but really Avid this is the best you can do?
> > > In comparison the Title Tool looks like a Chyron Infinite relative to the
> > > poor implementation of pan and zoom. To be fair moving pictures has it's
> > > quirks but come on Avid help me find the source data without having to take
> > > things off line.
> > >
> > > John Moore
> > >
> > > Barking Trout Productions
> > >
> > > Studio City, CA
> > >
> > > bigfish@
> > >
> > > [Non-text portions of this message have been removed]
> > >
> > >
> > >
> >
> >
> > [Non-text portions of this message have been removed]
> >
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

[Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

Yes moving pictures is nice but it has quirks too. The biggest problem is cost. When they have 20 bays that would need moving pictures you can bet the Bean Counters will just say use Pan and Zoom cause some Bonehead will say, "Avid has Pan and Zoom for stills." Mind you the people who make these decisions have no idea of how much they end up spending in extra man hours for work flow issues like this. I'm not asking for major upgrade to Pan and Zoom just some basic bug fixes and gotchas that can't be that hard to achieve.

--- In Avid-L2@yahoogroups.com, Jeff Krebs <rockinjeff@...> wrote:
>
> Use Stagetools. You won't crash, you'll render fast and you'll have control.
> and you'll never have to use pan and zoom again.
> AVX
> http://www.stagetools.com/
>
>
> On Sat, Jun 4, 2011 at 12:45 AM, John Moore <bigfish@...> wrote:
>
> >
> >
> > Back in the trenches with a stills heavy season opener and I just can't
> > fathom the lack of attention Pan and Zoom has been given since it was
> > introduced. I know the old, "it was made over a weekend by an Avid engineer
> > to facilitate a home video he was working on" line but it's been out a long
> > time now. These aren't new but I feel I should reiterate them. When pan
> > and zoom is already linked to low res stills and there is not slug
> > underneath there is no prompt to give you still number information to help
> > find the high res source. This is a real pain. Then when you find the high
> > res still if all the keyframes are highlighted and you select the still the
> > move is nuked, you have to make sure only one keyframe is highlighted to
> > preserve the move. This is not only unintuitive but really lethal when an
> > AE has relinked the stills and now you have no moves in online. This is as
> > bad as the 100th auto save bug a while back, or at least close. Then
> > when you don't redirect the source for the pan and zoom the render requires
> > a second render to get the full quality. Again this is not intuitive at all
> > and sometimes it's hard to tell if you need to rerender to get full
> > quality. The way pan and zoom works is pathetic. I appreciate the ability
> > to get to the full res stills but really Avid this is the best you can do?
> > In comparison the Title Tool looks like a Chyron Infinite relative to the
> > poor implementation of pan and zoom. To be fair moving pictures has it's
> > quirks but come on Avid help me find the source data without having to take
> > things off line.
> >
> > John Moore
> >
> > Barking Trout Productions
> >
> > Studio City, CA
> >
> > bigfish@...
> >
> > [Non-text portions of this message have been removed]
> >
> >
> >
>
>
> [Non-text portions of this message have been removed]
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

[Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

Only if they imported the still and cut it in the timeline. (Recommended practice) Often you will get just the effect cut over filler. Then there is no easy way to track back to what picture it was linked to since that is done outside of Media Composer's universe by the AVX plugin.

--- In Avid-L2@yahoogroups.com, Jay Mahavier <jay_mahavier@...> wrote:
>
> can't you display the import path of the master clip in the bin? UNC Path is the name of the column I believe.
>
> Jay
>
> On Jun 4, 2011, at 3:25 PM, Terence Curren wrote:
>
> > StageTools doesn't either. Probably an inherent limitation of Avid's effects model.
> >
> > --- In Avid-L2@yahoogroups.com, Benjamin Hershleder <Ben@> wrote:
> >>
> >>
> >>
> >>
> >> Great bit of info!
> >> Even better would be if the file path were included in the effect editor display window.
> >> The BCC plug-in does not do that either. Does Stagetools?
> >>
> >>
> >> Benjamin Hershleder
> >> http://ContactBen.com
> >> http://Hershleder.com
> >>
> >> Wear It In Post!
> >> Fun T-shirts, mousepads, mugs & more
> >> for Post Production Professionals
> >> http://www.WearItInPost.com
> >>
> >> On Jun 4, 2011, at 2:29 PM, shieldsy72@ wrote:
> >>
> >>> Neat trick I learned on here a while ago (hope it still works in v5):
> >>>
> >>> If you have a P&Z effect and don't know the source file, pull out the clip as a subsequence into a new bin. Save the bin. Then open this bin file in a text editor. If you look carefully there is a file path contained in the code garbage. That's your original file.
> >>>
> >>> Saved my arse once or twice that one.
> >>>
> >>> And I spent the time saved hunting down the offline guy and banging his head on the desk while chanting "put the correct reference clip under the Pan & Zoom" :)
> >>>
> >>>
> >>
> >>
> >>
> >> [Non-text portions of this message have been removed]
> >>
> >
> >
> >
> >
> > ------------------------------------
> >
> > Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/
> >
> > If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.Yahoo! Groups Links
> >
> >
> >
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
.

__,_._,___

Re: [Avid-L2] Re: Pan and Zoom Avid really you can't fix this?

 

can't you display the import path of the master clip in the bin? UNC Path is the name of the column I believe.

Jay

On Jun 4, 2011, at 3:25 PM, Terence Curren wrote:

> StageTools doesn't either. Probably an inherent limitation of Avid's effects model.
>
> --- In Avid-L2@yahoogroups.com, Benjamin Hershleder <Ben@...> wrote:
>>
>>
>>
>>
>> Great bit of info!
>> Even better would be if the file path were included in the effect editor display window.
>> The BCC plug-in does not do that either. Does Stagetools?
>>
>>
>> Benjamin Hershleder
>> http://ContactBen.com
>> http://Hershleder.com
>>
>> Wear It In Post!
>> Fun T-shirts, mousepads, mugs & more
>> for Post Production Professionals
>> http://www.WearItInPost.com
>>
>> On Jun 4, 2011, at 2:29 PM, shieldsy72@... wrote:
>>
>>> Neat trick I learned on here a while ago (hope it still works in v5):
>>>
>>> If you have a P&Z effect and don't know the source file, pull out the clip as a subsequence into a new bin. Save the bin. Then open this bin file in a text editor. If you look carefully there is a file path contained in the code garbage. That's your original file.
>>>
>>> Saved my arse once or twice that one.
>>>
>>> And I spent the time saved hunting down the offline guy and banging his head on the desk while chanting "put the correct reference clip under the Pan & Zoom" :)
>>>
>>>
>>
>>
>>
>> [Non-text portions of this message have been removed]
>>
>
>
>
>
> ------------------------------------
>
> Search the offical complete Avid-L archives at: http://archives.bengrosser.com/avid/
>
> If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.Yahoo! Groups Links
>
>
>

__._,_.___
Recent Activity:
Search the offical complete Avid-L archives at:   http://archives.bengrosser.com/avid/

If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
MARKETPLACE

Get great advice about dogs and cats. Visit the Dog & Cat Answers Center.


Stay on top of your group activity without leaving the page you're on - Get the Yahoo! Toolbar now.

.

__,_._,___