>
> The old "shared project" cry is just irrelevent to us.
And us too, once you embrace the Interplay workflow...
Work in a local project with the same name as editors B through X. If I've got a bin called "Junk" and editor B has a bin called "Junk" then we can have one siftable folder on IP that is filled with our Junk. (Ditto "Music", "SFX", "Rough Cuts" etc). Media tool is toast.
*So* much quicker to Access via IP than via shared bins (but there's a lot of muscle memory to be unlearnt).
And requires some ground rules ahead of time if you are going to be able to find anything.
T
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