Wednesday, June 5, 2019

[Avid-L2] Re: [Editing-List] Tiffen DFX EOL'd but can't activate with valid license Now DFT?

 

The DFT is pretty painless on the render.  What would be the best way to mix in live grain in the Avid world?  I could use BCC for a transfer mode, would it be "add" as the mode.  I always get sapphire grain effects all the time.  I personally don't understand why creative wants to add grain but that's really not for me to know.  I'm just the render boy at this point.

I did think it was interesting how Resolve will just auto loop of a clip of grain added as a clip.  I forget the name of that node.


---In Avid-L2@yahoogroups.com, <Greg@...> wrote :

Are you using a grain plug in?  Why? Just download some nice scanned film grain and mix it in. Much fast and more organic looking imho.

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Greg Huson
Secret Headquarters, Inc
Greg (at) SecretHQ.com

On Jun 5, 2019, at 21:46, John Moore bigfish@... [Editing-List] <Editing-List@yahoogroups.com> wrote:

 

I remember Tiffen DFX was shut down and Digital Film Tools took over the product and created DFT V1.0 from it.  I've had my DFX working for years but haven't used it in a while.  Tiffen said your existing license will continue to work with the hardware you have etc...  Well I guess upgrading the OS or Avid version nixed the Activation and even though I have the product code the internet activation process yields an error.  I never deactivated it but it seems to have lost the licensing data even though the activation window came up with the proper product code I can only assume Tiffen or whatever is no longer running the server thingy that would acknowledge the activation.  I get it that it was dropped by Tiffen and DFT stopped support in 2018 for the DFX.  I was able to get a discount upgrade to DFT but it seems kinda Chicken Doo Doo that I have a valid product code with the same hardware and the software works as I can launch the DFX interface but the output is a watermark of dots across the screen with no effect.  So when they said it would continue to work with existing hardware they didn't say you could no longer activate it.

At any rate doing some grain tests which make paint drying seem exciting.  BCC is hard to work with as the interface goes to black everytime I zoom the effect screen and I have to touch the effect window to get the image back.  BCC has been quirky this way for a while on my system and others.  A minute and a half ish section that is prerendered with the grain effect on top of the safe color render takes almost 30 minutes to render.  Sapphire take about 8.5 minutes to render and when I installed the new DFT it takes about 2.5 minutes.  Plus the DFT presets are much quicker and easier to use IMHO.

At any rate we'll see what the creatives think.  Grain is so subjective and I'm watching in HD for the time being as my 4K monitor is at work.  I always find grain a pain as It can't really be judged till it's rendered.  I know in Resolve there is a trick to put grain in a pre group node thingy so it gets cached.  Seems like in Avid it's just render and watch the paint dry.

Oh and even though BCC takes a long time to render then sapphire and finally DFT when I go to render the new blue titles that show which filter is being view the same sections take 9 minutes to render.  So New Blue is pretty dog slow render in DCI 4K.

Just an observation as I watch the render bar.

John Moore Barking Trout Productions Studio City, CA bigfish@...

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