Like I said. I don't remember having this issue before. We had problems when they built 16 layer nests inside 16 layer nest that would crash the system etc... but this sequence is not heavily effected. I'm running SNDX 5.4.4 and the offline is on mc 5.5.x probably 3 ish. Sounds like you are seeing a similar error that never happened before for you too. I wonder if there might be something with the Ver. 7 backwards compatibility that's been built into the later patches of 5.5, 6 and 6.5 that might be creating some bin item issue or miscalculation?
On Wed, Aug 13, 2014 at 5:21 PM, John Pale pale.edit@... [Avid-L2] <Avid-L2@yahoogroups.com> wrote:If you no longer need non visible angles in the group clips, you can commit multicam edits. This should dramatically reduce the number of pointers
On Wednesday, August 13, 2014, bigfish@... [Avid-L2] <Avid-L2@yahoogroups.com> wrote:No the titles are probably less than 30. The totals in the get bin info console say they include hidden items.
---In Avid-L2@yahoogroups.com, <Job_L2@...> wrote :Are there a gazillion titles in the show? Each element used in any sequence that lives in the bin will be in that bin (hidden, but you can turn it on by showing media relatives).On 14 aug. 2014, at 00:37, John Moore bigfish@... [Avid-L2] <Avid-L2@yahoogroups.com> wrote:What are the limits to item and link count?
Posted by: bigfish@pacbell.net
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