I think Avid biggest challenge is cashflow. Everything else can be addressed/improved later...
cheers,
BG
From: Pete Opotowsky <popix@cfl.rr.com>
To: Avid-L2@yahoogroups.com
Sent: Saturday, February 8, 2014 9:44 AM
Subject: RE: [Avid-L2] RE: Avid's biggest challenges
Pete O
POP Pictures
Orlando
From: Avid-L2@yahoogroups.com [mailto:Avid-L2@yahoogroups.com] On Behalf Of oliverpeters@oliverpeters.com
Sent: Friday, February 07, 2014 9:27 AM
To: Avid-L2@yahoogroups.com
Subject: [Avid-L2] RE: Avid's biggest challenges
Sent: Friday, February 07, 2014 9:27 AM
To: Avid-L2@yahoogroups.com
Subject: [Avid-L2] RE: Avid's biggest challenges
The dilemma for Avid is advancing the software products on which (presumably) they aren't making money. To bring MC up to speed, and to a lesser extent Pro Tools, means dumping significant engineering resources into the product. But at the same time these products have to respond to a downward pricing pressure. Clearly these contribute to the pie, but aren't a great business by themselves.
OTOH, no one will buy any of the other Avid products (storage, consoles, etc.) except as an extension of this software. Clearly this means that MC and PT, even at a loss, are essential for the overall health of the company. Whether or not they are profitable by themselves (and I hope that they are) doesn't really matter, because they are the brand and image drivers for Avid.
We can argue about finishing needs, etc. but first and foremost these have to be great and modern editing tools. In that arena, they - at least MC - are getting significantly "out-thought" by the development that's going into the editorial tools from Autodesk, Adobe and Apple. Each have quirks and generates likes/dislikes from users, but it's hard to argue with the fact that each has also incorporated features that make them faster and more fluid editing tools than MC. That's something that really has to be turned around.
- Oliver
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