Tuesday, May 7, 2013

[Avid-L2] Re: Wow Size does matter in offline even at DNX 45

 

You seem to have hit the nail on the head with my initial concern when I saw just how big the offline media was. For the 9 plus cam multicamera reality shows I do storage on the unity would be taken up very quickly. While NAS may be relatively cheap the need to have the offline media on the unity/isis seems to really point to the more traditional SD resolutions like 10:1 which I see used a lot.

--- In Avid-L2@yahoogroups.com, "Dom Q. Silverio" <domqsilverio@...> wrote:
>
> AMA relink is usually a pain only for the assistant offline and online
> editors. Often, it is something you can resolve with an extra day or two of
> conform. Properly planned, it is of minimal cost.
>
> Long term shared storage is much more expensive.
>
> 15:1s starts around 2 GB per hour. XDCAM EX is 20 GB per hour. We are not
> even discussing XDCAM HD, AVC-I, DNXHD or any of the common larger HD
> formats.
>
>
> That is 10 times more storage for the entire life of the show. Not to
> mention render and overall performance is worse with these heavily
> compressed HD codecs.
>
> Multicam is also an issue. Not only with storage and performance, but the
> bandwidth you require from your server and infrastructure.
>
>
> No matter what shared storage you buy like ISIS, EditShare, or Terrablock,
> expanding these storages are expensive. Even with renting, where you
> mitigate a lot of the long-term risks, it is still quite a burden on the
> show's budget.
>
> It really depends on so many factors if you are going native/hi-res or
> offline/online workflow. But for long form collaborative environment
> offline/online is generally a better workflow IMHO.
>
>
> Dom Q. Silverio
>
>
> On Tue, May 7, 2013 at 12:49 PM, Rupert Watson <rupert@...> wrote:
>
> > Andi
> >
> > I recognize the workflow but I personally think that more time and money
> > has been lost pursuing this sort of cockamamie workflow, and all the
> > relinking that goes with it, than has been saved by not buying big
> > enough work-in-progress storage to allow editing with the native media
> > files...
> >
> > Rupert Watson
> > +44 7787 554 801
> > www.root6.com
> >
> >
> > -----Original Message-----
> > From: Avid-L2@yahoogroups.com [mailto:Avid-L2@yahoogroups.com] On Behalf
> > Of Andi Meek
> > Sent: 07 May 2013 11:43
> > To: Avid-L2@yahoogroups.com
> > Subject: RE: [Avid-L2] Re: Wow Size does matter in offline even at DNX
> > 45
> >
> > The large productions I work on all transcode down to 15:1s, 20:1 or
> > 10:1 (PAL resolutions). A lot of the rushes are shot on XDCAM or other
> > native formats so that's always kept native for online, anything else
> > gets DNxHD185. The rushes are copied to a NAS, copied to an archive,
> > AMA linked from the NAS in Avid and then transcoded down on to ISIS
> > storage for offline editing. None of the shows I work on (a lot of
> > reality tv like The Apprentice etc.) use DNX resolutions for offline,
> > it's all SD still. Finally for conforming, the ISIS is unmounted, the
> > AMA bins are reopened from the NAS and the sequence is relinked to the
> > high res media and consolidated on to a new online ISIS workspace. Job
> > done! (Although it's never that easy...)
> >
> > Andi
> >
> > To: Avid-L2@yahoogroups.com
> > From: yardley.david@...
> > Date: Tue, 7 May 2013 10:30:42 +0000
> > Subject: [Avid-L2] Re: Wow Size does matter in offline even at DNX 45
> >
> >
> >
> >
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> > John,
> >
> > At $75/Tb surely it is a no-brainer.
> >
> > Avoid all that relinking mucking about.
> >
> > I cannot resist saying that my first Avid storage was $4,000,000/Tb
> >
> > Yay I had 1.5Gb!
> >
> > David
> >
> >
> >
> > --- In Avid-L2@yahoogroups.com, John Moore <bigfish@> wrote:
> >
> > >
> >
> > > This is just an observation I had tonight on a project we've been
> > working on at home. This was the test run on ama in house for me. I
> > did the initial transcode to DNX 220 then transcoded that to DNX 45 for
> > offline. I was surprised to see that the offline media for this half
> > hour show was 341 GB and the online res was about 1.4TB. I know there
> > are size calculators out there but I hadn't realize how much space an
> > entire project takes at DNX 45. My work is mainly online so I've
> > forgotten just how fast things add up in the offline world. It makes me
> > rethink how I would manage a large reality production. Trying to keep
> > all the original DNX 220 transcodes seems a lot less viable on a large
> > scale than I had thought. I know storage is relatively cheap but even
> > so it would get burned up pretty quickly the way I was approaching the
> > in house show.
> >
> > >
> >
> > > I'm curious how others working on larger scale projects are going
> > about the ama workflows. What I was hoping to avoid by initially
> > transcoding to the online resolution seems like it wouldn't be
> > sustainable on the typical Reality shows I work on.
> >
> > >
> >
> > > John Moore
> >
> > >
> >
> > > Barking Trout Productions
> >
> > >
> >
> > > Studio City, CA
> >
> > >
> >
> > > bigfish@
> >
> > >
> >
> > > [Non-text portions of this message have been removed]
> >
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> >
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