Ah that's very interesting..
N
-----Original Message-----
From: Avid-L2@yahoogroups.com [mailto:Avid-L2@yahoogroups.com] On Behalf Of
Dom Q. Silverio
Sent: 03 September 2011 16:19
To: Avid-L2@yahoogroups.com
Subject: Re: [Avid-L2] Re: AMA Relink
If you are in v5.5.x there is a Source Path column you can activate.
Previous versions only have Source File. As part of the workflow I suggest
with clients for AMA, it is up to the loader to create and fill a new column
that contains the source path.
On 9/3/2011 11:06 AM, Nigel Gourley wrote:
> Bizarrely we are now getting projects with more than 25 drives so we
> run out of drive letters... But yes you are correct, but it seems the
> only way to tell what the drive letter was is to manually write it
> down at the start, so if you aren't controlling the whole process
> there seems to be no way to work out what the drive letter was? Or is
there?
>
> N
>
> -----Original Message-----
> From: Avid-L2@yahoogroups.com [mailto:Avid-L2@yahoogroups.com] On
> Behalf Of Roger Shufflebottom
> Sent: 03 September 2011 15:56
> To: Avid-L2@yahoogroups.com
> Subject: Re: [Avid-L2] Re: AMA Relink
>
> If you are rigourous, you can always get the drives to mount with the
> same drive letters on a Windows system - easier with Unity ISIS than
> the old Unity.
>
> On 3 Sep 2011, at 15:46, Nigel Gourley wrote:
>
>> Hi there,
>>
>> This is good although
. I have a feeling people are now using AMA for
>> big long projects and this way isn't entirely practical for long
>> projects. We are doing projects with 100+ bins and 6 weeks shoots
>>
>> We need to understand how MC knows where the AMA media used to be and
>> how to look at that. So then we could remount drives using the same
>> drive letter rather than relink everything. We have started to
>> manually write down how the drives were mounted.. Although we don't
>> know how to do this between MAC and PC.
>>
>> Also to understand performance implications would be good. We found
>> for example that the amount of clips in a bin is hugely significant
>> to performance. Much more so than with ordinary projects..
>>
>> More documentation please!
>>
>> N
>>
>> From: Avid-L2@yahoogroups.com [mailto:Avid-L2@yahoogroups.com] On
>> Behalf Of Marianna
>> Sent: 01 September 2011 17:58
>> To: Avid-L2@yahoogroups.com
>> Subject: [Avid-L2] Re: AMA Relink
>>
>> There is a super good tip document that support did to aid in
>> situations just like this.....
>>
>> Here is the KB note
>> http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=385915
>>
>> Here is the pdf file
>> http://cdn.pinnaclesys.com/SupportFiles/FAQ_Avid/amarelink.pdf
>>
>> M and M
>>
>> --- In Avid-L2@yahoogroups.com<mailto:Avid-L2%40yahoogroups.com> ,
>> Curtis Nichols<curtisnpcs@...> wrote:
>>> I made a mistake. I put some QT files into a folder on a Unity
>>> workspace,
>> and did an AMA link to them. Then a couple of days later, the drive
>> letter changed and Symphony doesn't know what to do to relink.
>>> I've copied the QT files to a local drive. I'd like to point each
>>> AMA
>> master clip to a specific QT file on my local drive. The Relink
>> dialog isn't doing the trick. How can I replace the source file of an
>> AMA master
> clip?
>>>
>>> Curtis Nichols
>>> Señor Editor
>>> PCS Production Co.
>>> Irving, Tx.
>>> ------------------
>>>
>>> [Non-text portions of this message have been removed]
>>>
>> [Non-text portions of this message have been removed]
>>
>>
> With best wishes,
> Roger Shufflebottom
> rogershuff@yahoo.co.uk
> +44 7973 543 660
>
>
>
>
>
>
> [Non-text portions of this message have been removed]
>
>
>
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------------------------------------
Search the offical complete Avid-L archives at:
http://archives.bengrosser.com/avid/
If you want to donate to Red Cross quake relief, you can do so through your
cell phone. Text redcross to 90999 to make a $10 donation. It will be on
your next cell bill.Yahoo! Groups Links
If you want to donate to Red Cross quake relief, you can do so through your cell phone. Text redcross to 90999 to make a $10 donation. It will be on your next cell bill.
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