Stats say that over half of all women and about 42% of men wear
glasses. At least 12% of the population are assumed to have binocular
problems which effect depth perception. Those are potential 3D
roadblocks that no amount of hype will change.
Between 4-10% are considered "3D challenged" due to profound sight
issues, color blindness, binocular issues or some other reason. Some
folks even have 20/20 vision but still don't "get it". For them, it's
in the brain.
So it's possible that 20 out of 100 people may not be able to enjoy the
full 3D ride.
The remaining 80% just get headaches.
RT
Terence Curren wrote:
>
>
>
> Couldn't have said it better myself David. Actually you just hit most
> of my arguments. You just left out the fact there is some percentage
> (statistics vary on this) of folks for who the whole 3D thing doesn't
> work.
>
> But none of this matters because the nabobs in charge at studios just
> hear "3D added 8 percent to ticket sales last year" and any form of
> logic goes out the door.
>
>
[Non-text portions of this message have been removed]
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