Hi Wilson,
Here's my suggestion.
I'd put a target on the wall and shoot it with a cheap consumer camera. I would imagine the shake and the duration of it and do 20 or more different takes while shaking the camera. Do a higher frame rate to avoid the blur.
Then, load it in the Avid ,stabilize each shot separately and save the fx (without media) to a bin.
Once applied to a stable shot, these fx will shake it just like the ones you shot.
I did it before and after a bit of trial and error, I got the result I was looking for.
Marcel
L'ers - I'm involved in a documentary now in preproduction about Pan American Airways, which includes a dramatic re-enactment of an airliner crashing in bad weather in 1928. For this scene we'll build a life-size replica of a portion of the plane (the cockpit plus the front of the passenger compartment). We're now weighing the pros & cons of physical effects versus postproduction special effects, and I'd like to pose 2 related questions to the Hive Mind:
1) Has anybody here done "camera shake" effects in post, to simulate air turbulence as seen inside an airplane during a storm? If not for an airplane in turbulence, possibly for a building in an earthquake or something similar? One alternative to this, as currently advocated by our excellent set designer, is to physically shake the entire set during shooting, but that poses challenges of its own.
2) Has anybody here done a green-screen composite of "flying through a storm" including clouds, fog, and rain seen through a windshield? If not for an airplane, for a car or other vehicle? Here too we have the alternative of physically creating rain and fog on set, but that also has complications.
Any successes, failures, encouragements or warnings would be greatly appreciated!
Wilson Chao
"Across the Pacific"
617.935.1872
Posted by: Marcel Brassard <correctype@gmail.com>
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