Exactly, and I'm extending the comparison a bit by questioning how
editing and style of editing might play into this. The type of visual
content we encounter in the natural world lends itself very well to long
GOP compression schemes. The visual content we create in edited video,
where we might average an edit every 5 seconds (or more) is less
efficient to compress. So if what Khalid told me about how our brains
process visual information is true, highly edited material would put
more stress on the parts of the brain that process vision. My question
then becomes, is this a limiting factor on our ability to perceive a
sense of realism in the type of programming we might expect to watch on
4k or 8k monitors?
I don't know the answer. If I was like my friend Khalid I would drop
what I'm doing, go back to school and do the research. I don't have his
brain or his discipline. --J.B.
blafarm@yahoo.com [Avid-L2] wrote:
>
>
> That's a very interesting concept. Also, it sounds an awful lot like
> how long GOP compression works.
>
>
> ---In Avid-L2@yahoogroups.com, <jb30343@...> wrote :
>
> A random thought on the subject.
>
> I had a very interesting conversation today with an electrical engineer
> friend. Part of his current research deals with the way human (and I
> suppose other animal) brains process visual information. Assuming that
> his references are correct, it more or less boils down to an exercise in
> data compression. My non electrical engineer understanding is that
> signals from our eyes are fed to our brain. Simultaneously, the brain
> creates a signal representing what it expects to see. The two signals
> are compared and the visual signal is discarded except for the parts
> that are different from the brain's predicted signal. Our conversation
> drifted to other things but it makes me wonder how much the act of
> editing might disrupt the processing of visual information and if the
> realism of a display might be limited by factors other than resolution,
> dynamic range, 3D, etc. --J.B.
>
>
>
>
>
Posted by: John Beck <jb30343@windstream.net>
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