Wednesday, September 14, 2011

Re: [Avid-L2] Re: 10bit workflows revisited...

 

QuickTime AMA should be using v210 for codecs that are 10 bit. Not all
codecs are and sometimes we aren't sure what QuickTime is actually doing
between our plug-in and the codec that is decompressing the image.

Michel

On 9/14/11 12:02 PM, "Michael Brockington" <brocking@sfu.ca> wrote:

>Hi Michel:
>
>Thanks for chiming in. So should AMA be getting all 10 bits into Avid
>from any 10-bit source, or does it vary with different quicktime codecs
>and different vendor plugins?
>
>Cheers,
>--Michael Brockington
>
>On 11-09-14 6:31 AM, Michel Rynderman wrote:
>> Using the traditional QuickTime import method, we let QuickTime perform
>>the conversion to 8 bit and I don't know what Apple does in their
>>conversion process. Using QuickTime AMA we generally get YUV data that¹s
>>either 10 bit already via a format called "v210". From there, if you
>>choose to transcode to an 8 bit format, we should be rounding the data
>>down from 10 to 8.
>>
>> Michel Rynderman
>> Avid
>>
>> From: Avid-L2@yahoogroups.com<mailto:Avid-L2@yahoogroups.com>
>>[mailto:Avid-L2@yahoogroups.com] On Behalf Of johnrobmoore
>> Sent: Tuesday, September 13, 2011 6:12 PM
>> To: Avid-L2@yahoogroups.com<mailto:Avid-L2@yahoogroups.com>
>> Subject: [Avid-L2] Re: 10bit workflows revisited...
>>
>>
>>
>> I found a discussion on rounding through google and here's what someone
>>said in the discussion but this was about going 10 bit to 8 bit in a
>>generic sense it wasn't about video but data in general so I don't know
>>if it's accurate but it made sense to me.:
>>
>> "If it was me I would read the 10 bits and use a rounding algorithm. If
>>the low two bits are 00 or 01 drop them and take the most significant 8
>>bits. If the low two bits are 10 or 11, then round up by adding 1 to the
>>most significant eight bits."
>>
>> Is there any other way to round? I did read about "double rounding"
>>where the value gets bumped twice on a desktop display but I didn't
>>follow how the double bump actually occurred. Sounds like a question for
>>SUPER CODEC MAN. Mr. Rynderman are you out there? Hollywood is losing 2
>>bits of data and I'm afraid we're being truncated. Could you explain how
>>Avid rounds 10 bit to 8 bit so tinsel town can rest easy tonight? ;-)
>>
>> --- In Avid-L2@yahoogroups.com<mailto:Avid-L2%40yahoogroups.com>,
>>"Terence Curren"<tcurren@...> wrote:
>>> Depends upon how well the rounding is handled. If not done correctly,
>>>you can get a slight shift to green when rounding from 10 to 8.
>>>
>>> --- In Avid-L2@yahoogroups.com<mailto:Avid-L2%40yahoogroups.com>,
>>>"johnrobmoore"<bigfish@> wrote:
>>>> I was told the avid doesn't truncate but rounds when you lose bits.
>>>>Not a big deal but my understanding is rounding is better than just
>>>>loping of the extra bits.
>>>>
>>>> --- In Avid-L2@yahoogroups.com<mailto:Avid-L2%40yahoogroups.com>,
>>>>Michael Brockington<brocking@> wrote:
>>>>> What was the codec for your original QT? If it was Avid 10-bit media,
>>>>> and you were able to fast-import it, then you're OK for the first
>>>>>step,
>>>>> otherwise it was probably truncated on import.
>>>>>
>>>>> Cheers,
>>>>> --Michael
>>>>>
>>>>> On 11-09-12 4:15 PM, ripvanmarlowe2000 wrote:
>>>>>> Had an interesting one today which required a bit of grey matter
>>>>>>and I
>>>>>> remember some discussion about this a while back and i think I've
>>>>>> managed to keep all my bits in place but does this sound right to
>>>>>>people?
>>>>>>
>>>>>> Client wants a 59.94 10bit uncompressed QT from a 25fps 1920x1080
>>>>>> 10bit uncompressed master QT.
>>>>>>
>>>>>> Starting with the uncompressed 10bit QT I imported into Avid as 1:1X
>>>>>> MXF. Played out to 50i HDCAM SR with 10bit checked in digicut tool.
>>>>>> Reconfigured the SR to play back the tape at 23.98 and format
>>>>>>convert
>>>>>> to 59.94 then captured the 59.94 footage back in to a new 59.94
>>>>>> project as 1:1x MXF then exported as Same as source QT.
>>>>>>
>>>>>> Have i kept all my 10 bits using this workflow? Man those SRW-5500s
>>>>>> are cool!
>>>>>>
>>>>>> Andi
>>>>>>
>>>>>>
>>>>>
>>>>> [Non-text portions of this message have been removed]
>>>>>
>>
>>
>> [Non-text portions of this message have been removed]
>>
>>
>>
>> ------------------------------------
>>
>> Search the offical complete Avid-L archives at:
>>http://archives.bengrosser.com/avid/
>>
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>>
>>
>>
>>

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