Thursday, February 3, 2011

[Avid-L2] MC5 new keyframe behaviour + workflow

 

Hoping for some words of wisdom from people on this. I've only had chance to dabble with MC5 while I wait for my facility to jump from 3.5. I can deal with the smart tool and the new timeline behaviours but I can't work out the best way to handle the new keyframing behaviour.

For example, I want to resize a shot so I drop a 3D Warp on and make it bigger. Then I move elsewhere. Later I land on the resized shot and decide to adjust it, so I move it to a new size/position. I have now created an animation between my first size and the new one. Traditionally this wouldn't happen and I think I read a while back an explanation, probably from Frank, that effects are now added without start/end keyframes to save on sequence size. What's happening now is that when I perform the first resize, a keyframe is added at the position I clicked on and, unless I land on that frame again, a new keyframe is added for the adjustment.

My workaround is to add a keyframe start and end every time I add a resize and make sure they are both selected - but this is a major PITA - it reminds me of the hoops FCP makes me jump through to do the simplest things. What are other people doing? I'm hoping there's something really obvious to avoid this or that it's going to be changed! I don't mind the advance keyframing becoming standard but it looks like the current system needs to copy Premiere's clock button to enable animation over time on effects.

Really hoping I'm missing something obvious :)

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