> So we agree on the principle that specialists are better, but the folks
> who are unwilling to pay for quality undermine that concept.
I'm not sure sure it's that cut and dried. Specialists aren't always the best at context. For example, in many projects, like heavily layered promos, color-correction and effects have to be controlled interactively. It's not something done well by either a VFX designer or an editor. I often hand off effects shots to an After Effects artist and then end up having to make lots of adjustments or corrections, because I didn't get back exactly what I needed.
In theory, yes, a specialist is better than a generalist, but in practical terms the concept doesn't apply well to most of what we do. The post house I used to manage did a number of first-run syndicated TV series that were heavy effects shows. This was before Flame ever existed. The effects were all done by linear editors working in tandem with a Paintbox (or DFX) artist. I think you have to look at the skill sets of the people involved.
After all, most of what we do isn't brain surgery. It only feels like brain surgery ;-)
- Oliver
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