Friday, October 5, 2012

[Avid-L2] Re: Render Test Here's a new take that seems like BS?

 

What do you mean by "memory footprint"? Are you talking about raw size of the media file or is this something that is more taxing in a RAM sense. The theory proposed was that one to one SD renders make the Avid timeline response slow relative to 10:1 renders. Given these are heavily nested and layered sequences I feel it is there complexity that is bogging down the response of Avid when navigating the timeline etc.... For example the spinning ball before the image updates to a new position is more lengthy in heavily nested areas as opposed to other parts of the timeline. I really don't see how the resolution of the render would effect this kind of performance after all once rendered the Avid is using pointers and I feel it's the excess of pointer and tracking of all the layers that slows things down for the operator.

--- In Avid-L2@yahoogroups.com, "Dom Q. Silverio" <domqsilverio@...> wrote:
>
> The memory footprint of large media like 1:1 should be higher than 10:1 or
> other older codecs like Meridien.
> While heavily compressed media like 15:1s and 10:1 have higher CPU overhead
> the processing is not much compared to modern codecs and they are very easy
> memory wise.
>
> So something to consider
>
>
> Dom Q. Silverio
>
>
> On Fri, Oct 5, 2012 at 12:34 PM, johnrobmoore <bigfish@...> wrote:
>
> > I think you're missing the issue. It's not how long it takes to render it
> > is being proposed that because the renders in offline were done to 1:1, a
> > fact I can not confirm, the sequence response is slow. I'm well aware of
> > how heavy layers slow down a sequence but it's never in my experience been
> > related to the resolution of renders.
> >
> > --- In Avid-L2@yahoogroups.com, John Coldiron <jciron2005@> wrote:
> > >
> > > OH YES....
> > > 19 layers produces sluggish renders.
> > > I had a show that had ten layered EFX in the V1 layer plus another 5-6
> > video tracks above.
> > > I was finally able to work with the show after the first episode.
> > > I found that I could eliminate much of the 10 BCC EFX in V1 by making
> > stills of the BG layers.
> > > Offline editors don't think about the render issues they create when
> > their show goes to Online.
> > > I'm sure at 10:1 in offline resolution it worked fine. At 1:1 in
> > Symphony not very well.
> > > First episode took DAYS to render.
> > >
> > > [Non-text portions of this message have been removed]
> > >
> >
> >
> >
> >
> > ------------------------------------
> >
> > Search the official Complete Avid-L archives at:
> > http://archives.bengrosser.com/avid/
> > Yahoo! Groups Links
> >
> >
> >
> >
>
>
> [Non-text portions of this message have been removed]
>

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