Monday, July 4, 2011

[Avid-L2] Re: Unity V5 failover system

 

As it stands right now, it can not be done.
Just think of this: if the primary server had failed it would most likely take its hosted drives with it. You wouldn't be able to keep the disk set with so many drives missing on line, so starting a fail-over server would be useless in such a case.

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