D
On Jun 30, 2011, at 9:11 AM, Terence Curren wrote:
> Lucasfilm went 200 % with many shots in Star Wars on HDCam.
>
> --- In Avid-L2@yahoogroups.com, Dylan Reeve <dylan@...> wrote:
> >
> > So then, devils advocate - how much are you willing to zoom....
> >
> > Assuming (because it's what I'm working with) you have DNxHD 185 recorded
> > HD-SDI directly from a Sony HDC-1500 camera - so, a good HD signal, recorded
> > well - how far are you comfortable zooming?
> >
> > I occasionally have to reframe shots slightly to remove shoot-off, minor
> > boom dips, etc... I'm typically not comfortable with more than 105% but
> > could go to 110% before I start feeling pretty edgy... How far will you take
> > it?
> >
> > Dylan Reeve
> > http://dylanreeve.com/
> >
> >
> > On Thu, Jun 30, 2011 at 12:52 PM, johnrobmoore <bigfish@...> wrote:
> >
> > > **
> > >
> > >
> > > I'm firmly convinced cameramen still shoot zooms they just take much too
> > > much time in a non linear offline to find. I guess I had it much easier
> > > shuttling tape finding zooms? I know I use to have the best camera work when
> > > I did Eye On LA back in the mid 80's. Those crews were the best I've ever
> > > worked with and now most of them own their own camera companies and are
> > > doing very well. Hmmmmmm Maybe there is a downside to sending the PAs out to
> > > shoot the B and C cameras? Naa what was I thinking the been counters love
> > > that not the editors.
> > >
> > >
> > > --- In Avid-L2@yahoogroups.com, op <owen@> wrote:
> > > >
> > > > almost as bad as cameramen who or direcctors who ask for snapzooms at
> > > random moments in the dialogue , so it feel like a doc. ugh!
> > > > Owen
> > > >
> > > >
> > > > On Jun 29, 2011, at 5:02 PM, John Moore wrote:
> > > >
> > > > > I've posted it before but I just need to another time for my sanity, or
> > > lack there of. If the camera guys didn't shoot a zooming shot then you don't
> > > have a zoom to use. Especially in overly compressed SD footage that's
> > > ringing already adding the oh so creative push in turns bad pixels into well
> > > a , um, ah, WORSE than bad pixels. For those that like to add pushes carry
> > > on and just hope I'm not doing you online because , "If it doesn't
> > > absolutely, positively have to have a zoom added I'm going to rip the effect
> > > off after saving it to my special Bonehead Bin and then I'm going to print
> > > out the bin and stomp on the paper before marching it into your offline bay
> > > to tear it up right in your face. You know some times I do let them go
> > > through but today was not that day. Counting to ten and calling my sponsor
> > > now. Maybe it's time for a little anger management refresher. ;-)
> > > > >
> > > > > John Moore
> > > > >
> > > > > Barking Trout Productions
> > > > >
> > > > > Studio City, CA
> > > > >
> > > > > bigfish@
> > >
> > > > >
> > > > > [Non-text portions of this message have been removed]
> > > > >
> > > > >
> > > >
> > > >
> > > >
> > > > [Non-text portions of this message have been removed]
> > > >
> > >
> > >
> > >
> >
> >
> > [Non-text portions of this message have been removed]
> >
>
>
David Dodson
davidadodson@sbcglobal.net
[Non-text portions of this message have been removed]
------------------------------------
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