Tuesday, January 14, 2014

Re: [Avid-L2] realistic CGI?

 

oh and about the water yes you could use plug-ins but you could also "roll your own which gives you more control if it's a quick shot" it's even easier. using image planes, simple reflection and a noise generator and a little 3d displacement. 

cheers again. 


On Tue, Jan 14, 2014 at 7:39 AM, Jeff Krebs <rockinjeff@gmail.com> wrote:
Hi Lou, 
While everything mentioned here is all part of art of compositing as elements, Yet, it is truly not about the elements alone, but rather how multi-pass and elelments rendering is combined together is the real secret. Most finishing editors (unless they were using DS which composited quite well) don't do much of this for a living as they usually receive composite results. However, I have been teaching editors to do this with connection and Media Composer. As a matter of fact, I spent the entire weekend in Nashville teaching this among other courses to all the CMT finishing editors.  For a reference you can invest a little time in reading about this Multi-Pass in this document. Short versions include a Diffusion, Global Illumination  or Ambient Occlusion Pass, Reflection Pass, Speculator Pass, getting deeper you could use Z or world position for fog and masking around objects and so on.  So to yes elements are half the battle, it's how they are applied that gives you the realism. If you need help, I can chat with you offline and give some pointers. Beyond editing, I've been doing this for years

Here is the link, invest a couple of minutes and read-on.

cheers
Jeff

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