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How about a little haze? Air is rarely perfectly clear, even on clear sunny days.On Jan 13, 2014, at 2:27 PM, Lou Wirth <loutv@mindspring.com> wrote:
I did put camera wiggle on two of the shots to simulate a "air to air" shot and yes it helps to add realism. But there is something about the clean images….. The crash happened at 11:30am on a clear blue sunny day so lighting is pretty bright and flat as well. Anything to add some "texture" would help. I will keep playing with motion track ideas.On Jan 13, 2014, at 2:03 PM, Steve Hullfish <steve4lists@veralith.com> wrote:I'd try to apply some motion tracking. Shoot some hand held stuff, or track an object in some hand held footage then APPLY that to the footage. The VFX stuff is probably very stable, but if you shot it "in the heat of the moment" then there would be some camera shake. The motion tracking of the hand held stuff will apply that shake. It's kind of like the reverse of motion stabilizing a shot.
You could also apply some BCC filters to it to give it some grunginess or glow or mess it up a bit.SteveOn Jan 13, 2014, at 3:49 PM, Lou Wirth <loutv@mindspring.com> wrote:I am working on a video about the response to the SFO Asiana plane crash that happened in July 2013. But we need to set up flight in air before going to all the home video and newsreel of he crash. Element 3D has been huge in creating the Airliner and I created the texture maps to change out logos and create an Asiana flight with fleet logos and colors. Shots are quick. One in air, one cu landing gear coming out, and one low water (Psunami in AE) flyby with gear down. (approach to SFO is over water). SFX all help sell the shots but are there any other tricks to take the "CGI edge" off the shots and give them a more realistic look? FPS? color treatment, anything?
thanks
Lou
Lou Wirth Productions
500Tamal Plaza, Suite 522
Corte Madera, CA 94925
www.louwirth.com
415-924-9411p
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