Monday, December 24, 2012

Re: [Avid-L2] Re: MacPro 12 Core 2.66 vs 3.06 GHz?

 

It is interesting that your 4000 does not support hardware texture
render. Not sure what that is but it sounds like hardware based video
overlay.

On 12/23/2012 11:32 PM, Marcel Brassard wrote:
> Console says:
>
> OpenGL implementation found:
> vendor = Brian Paul
> renderer = Mesa OffScreen16
> version = 1.5 Mesa 6.4
> This OpenGL implementation does not support hardware texture render
> maximum render dimensions: = 1920 x 1080 at 8 bits per pixel channel
>
> OpenGL implementation found:
> vendor = NVIDIA Corporation
> renderer = NVIDIA Quadro 4000 OpenGL Engine
> version = 2.1 NVIDIA-7.33.0
> This OpenGL implementation does not support hardware texture render
> maximum render dimensions: = 1920 x 1080 at 8 bits per pixel channel
>
> Who is Brian Paul?
>
>
>
> Marcel
>
>
> On 23/12/2012, at 10:11 PM, Dom Q. Silverio wrote:
>
>> Check the Console after startup. It should indicate which GPU is being utilized for OpenGL acceleration.
>>
>> DQS
>>
>>
>> On Dec 23, 2012, at 10:08 PM, Marcel Brassard <bncrcaxlr@gmail.com> wrote:
>>
>>> Actually it looks like it does. In my Mac Pro, I have an ATI 5770 for my monitors and a quadro 4000 for Resolve and when I hook up a third monitor to the Quadro, Avid sees it and picks it up as the default GPU. At least that what the Video Display setting shows.
>>> Does it really use it? I honestly don't know.
>>>
>>> Marcel
>>>
>>>
>>> On 23/12/2012, at 12:49 PM, namyrb wrote:
>>>
>>>> Avid doesn't utilize a second graphics card. Resolve does.
>>>
>>>
>
>
> ------------------------------------
>
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> Yahoo! Groups Links
>
>
>
>

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